Tuesday, May 29, 2018

Mollymauk Part 4

I was out of town for a few weeks, so I had to put this project on hold.  But now that I'm back, I've started working on the next big task, his coat.  Following the character art, this will be covered in designs.  Since most of those designs are made up of lines (rather than large solid areas), it made the most sense to paint and shade the background color fully before adding the design details.  The only exception was a large thick stripe down the center of his back.  That was done prior to shading/highlighting the red.

Since I was dealing with a large area, I began by sketching in the shading.  I used 5 color mixes: the shadow, midtone, and highlight along with colors halfway between each of those).  I then returned to this roughed in version and could focus on blending between the colors.  I used my typical layering approach, but just focused in the area where those shades would be.  This saves time by not repeatedly painting over the same spot with shades that would just get covered up later.

After that was done, I started layering on the designs.  The coat will be covered with them, so I still have a way to go.  I started with the main elements.  Their size and placement will affect how the rest is done.  I'll likely find some details won't quite fit, so I can either simplify or squeeze out some of the smaller bits.  Here's a look at how he's coming along...






Here's a quick look at how the some of the design work was done.  It's my usual process for geometric designs.  I started by taking a scrap of paper and marking the distance from the center of the circle to the outside and then a second mark for the distance to the end of the arm (triangle).  I placed a dot for the center of the circle and then held the paper at different angles to mark dots along the outside of the circle and at the end of each arm.  Instead of trying to freehand a circle, I could follow the dots to keep it much closer to a true circle than if I'd just eyeballed it.  I then went about thickening up that line (first image below).  Next I painted on radial lines for the arms.  Then I went about placing more guide marks around the circle, two evenly spaced between each arm.  These were close enough that I did just eyeball it (though if you wanted to be real precise you could measure that too).  Then I painted in the lines connecting these marks with the ends of the arms (image 2 and 3).
Next I had to add the squiggly triangles in between.  I started with a short line between each triangle, done at a slight angle (image 4).  Then I went back with a stretched 'C' shape (image 5).  Finally I painted the lines on either side, letting the existing curve help be my guide (image 6).

With all these sorts of designs, it's about breaking it down into simpler parts and slowly building up the complexity.  By also measuring, you keep distances consistent and get something that looks more like it was printed on and not hand painted.

No comments:

Post a Comment

Note: Only a member of this blog may post a comment.